Anamorphism in oF

March 15, 2010 BY Aston

I am enamored with optical illusions. Specifically, anamorphism has the tendency to captivate and arrest me for moments longer in duration than most others.

The idea behind anamorphism is conditional viewing and perspective. An image is distorted in all other modes besides the one intended. For my Pixel by Pixel class, essentially a class in C++ and openFrameworks, I decided to explore this a bit more.

I created a superficial image, in this case, the cutest thing on planet earth, with some type to vary the image consistency. The image I used was then calibrated for corrected viewing only from the spot I was sitting at. You’ll see that I move the camera, and the image immediately becomes distorted.

I used various methods in openFrameworks to achieve this. Luckily, this road had been paved for me so I didn’t need to do too much original coding. But rest assured, as I develop this to self calibrate and test it with more complex architectural structures, I’ll age a decade physically. This is both what excites and debilitates.

I leave you with some better examples of what I am trying to achieve.

Julian Beever, a truly amazing artist!

Luc D’Hanis

Ambassadors

Ninja182 whose work can be seen here.

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